GuildBound Idle
Current State: Play test for balance in new combat revamp.
Whats added: Enemy and boss attacks, regular enemies have HP and can be multikilled by doing more damage to them, multiplying loot rolls and gold.
| Updated | 14 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | isaiahd0221 |
| Made with | Godot |
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